The Personalities
Your personality is the way you see and act in the world, and has a
small but significant effect on your stats and skills. In general you
should pick a personality that complements the strengths and weaknesses
inherent in your race and class. Your choice of personality is the
least important decision you make when creating your character (after
gender).
For details on the Primary Statistics, see [a]. For information about
the various Skills, see [b]. The skill descriptions in this document
are for comparison purposes only. For example, your fledgling munchkin
will not be born with Legendary[20] melee skill. In general, skills are
also influenced by level, race, class, stats and equipment. To compare
the various personalities, you might want to take a look at [c] the
personality tables below.
Ordinary
An ordinary person is average in every respect, gaining neither skills,
talents nor stat adjustments.
Stats Skills
Strength +0 Disarming Poor
Intelligence +0 Device Poor
Wisdom +0 Save Poor
Dexterity +0 Stealth Poor
Constitution +0 Searching Fair
Charisma +0 Perception Fair
Life Rating 100% Melee Poor
Experience 100% Bows Poor
Mighty
Mighty raises your physical stats and skills, but reduces stats and
skills which influence magic. It makes your stats suitable for a
warrior. Also it directly influences your hit-points and spell fail
rate.
Stats Skills
Strength +2 Disarming Very Bad
Intelligence -2 Device Very Bad
Wisdom -2 Save Very Bad
Dexterity +0 Stealth Bad
Constitution +1 Searching Bad
Charisma +1 Perception Bad
Life Rating 102% Melee Superb
Experience 100% Bows Poor
Shrewd
Shrewd reduces your physical stats, and raises your intelligence and
magical skills. It makes your stats suitable for a mage. Also it
directly influences your hit-points and spell fail rate.
Stats Skills
Strength -2 Disarming Good
Intelligence +2 Device Superb
Wisdom +0 Save Fair
Dexterity +1 Stealth Poor
Constitution -1 Searching Bad
Charisma -1 Perception Excellent
Life Rating 97% Melee Very Bad
Experience 100% Bows Very Bad
Pious
Pious deepens your faith in your God. It makes your physical ability
average, and your stats suitable for priest.
Stats Skills
Strength +0 Disarming Very Bad
Intelligence -1 Device Fair
Wisdom +2 Save Very Good
Dexterity -1 Stealth Bad
Constitution +0 Searching Very Good
Charisma +0 Perception Bad
Life Rating 100% Melee Very Bad
Experience 100% Bows Very Bad
Nimble
Nimble renders you highly skilled comparatively well, but reduces your
physical ability.
Stats Skills
Strength -1 Disarming Superb
Intelligence +1 Device Good
Wisdom -1 Save Bad
Dexterity +2 Stealth Fair
Constitution -1 Searching Excellent
Charisma +0 Perception Excellent
Life Rating 99% Melee Poor
Experience 100% Bows Superb
Fearless
Fearless raises your melee skills and force of personality. Stats such
as magic defense and constitution are reduced. Also it has a direct bad
influence on your hit-points.
Stats Skills
Strength +1 Disarming Very Bad
Intelligence +0 Device Fair
Wisdom +0 Save Bad
Dexterity -1 Stealth Poor
Constitution -1 Searching Good
Charisma +1 Perception Bad
Life Rating 98% Melee Excellent
Experience 100% Bows Poor
Combat
The Combat personality favors melee and shooting at the expense of
other skills such as disarming, devices, and saving throws. Strength
and agility are enhanced, but intelligence and wisdom are decreased.
All Combat people have great respect for the legendary "Combat
Echizen".
(See "Death Crimson" / Ecole Software Corp.)
Stats Skills
Strength +1 Disarming Bad
Intelligence -1 Device Very Bad
Wisdom -1 Save Very Bad
Dexterity +1 Stealth Poor
Constitution +0 Searching Poor
Charisma +0 Perception Good
Life Rating 100% Melee Excellent
Experience 100% Bows Excellent
Lazy
A Lazy person has no good stats and can do no action well. Also it has
a direct bad influence on your spell fail rate.
Stats Skills
Strength -2 Disarming Very Bad
Intelligence -2 Device Very Bad
Wisdom -2 Save Very Bad
Dexterity -2 Stealth Bad
Constitution -2 Searching Very Bad
Charisma -2 Perception Bad
Life Rating 95% Melee Very Bad
Experience 100% Bows Very Bad
Sexy
Sexy increases all of your stats and skills, but your haughty attitude
will aggravate all monsters.
Stats Skills
Strength +1 Disarming Superb
Intelligence +1 Device Excellent
Wisdom +1 Save Good
Dexterity +1 Stealth Poor
Constitution +1 Searching Excellent
Charisma +1 Perception Good
Life Rating 100% Melee Superb
Experience 100% Bows Superb
Lucky
A Lucky person has poor stats but, surprisingly, can do all things
well. For some reason, good things seem to happen more often to lucky
players.
Stats Skills
Strength -2 Disarming Superb
Intelligence -2 Device Superb
Wisdom -2 Save Good
Dexterity -2 Stealth Fair
Constitution -2 Searching Superb
Charisma -2 Perception Superb
Life Rating 100% Melee Heroic
Experience 100% Bows Heroic
Patient
A Patient person does things carefully. Patient people have high
constitution, and high resilience, but poor abilities in most other
skills. Also it directly influences your life rating.
Stats Skills
Strength -1 Disarming Very Bad
Intelligence -1 Device Very Bad
Wisdom +1 Save Good
Dexterity -2 Stealth Fair
Constitution +2 Searching Fair
Charisma +0 Perception Bad
Life Rating 102% Melee Very Bad
Experience 100% Bows Very Bad
Craven
A Craven person is a coward, preferring to avoid a fight at any cost.
Craven adventurers shoot and use devices well, and their stealth is
impressive. But their stats and other skills are somewhat wanting.
Stats Skills
Strength -1 Disarming Excellent
Intelligence +1 Device Excellent
Wisdom +1 Save Bad
Dexterity -1 Stealth Good
Constitution -1 Searching Fair
Charisma -3 Perception Fair
Life Rating 99% Melee Very Bad
Experience 100% Bows Superb
Hasty
A Hasty person edeavors to do all things quickly. Speed, rather than
skill and patience, are paramount, and the Hasty adventurer moves
quickly through the dungeon, bungling much.
Stats Skills
Strength +0 Disarming Very Bad
Intelligence -1 Device Very Bad
Wisdom -2 Save Very Bad
Dexterity +2 Stealth Bad
Constitution -1 Searching Very Bad
Charisma +0 Perception Bad
Life Rating 100% Melee Very Bad
Experience 100% Bows Very Bad
Table 1 - Personality Statistic Bonus Table
STR INT WIS DEX CON CHR Life Exp
Ordinary +0 +0 +0 +0 +0 +0 100% 100%
Mighty +2 -2 -2 +0 +1 +1 102% 100%
Shrewd -2 +2 +0 +1 -1 -1 97% 100%
Pious +0 -1 +2 -1 +0 +0 100% 100%
Nimble -1 +1 -1 +2 -1 +0 99% 100%
Fearless +1 +0 +0 -1 -1 +1 98% 100%
Combat +1 -1 -1 +1 +0 +0 100% 100%
Lazy -2 -2 -2 -2 -2 -2 95% 100%
Sexy +1 +1 +1 +1 +1 +1 100% 100%
Lucky -2 -2 -2 -2 -2 -2 100% 100%
Patient -1 -1 +1 -2 +2 +0 102% 100%
Craven -1 +1 +1 -1 -1 -3 99% 100%
Hasty +0 -1 -2 +2 -1 +0 100% 100%
Table 2 - Personality Skill Bonus Table I
Disarming Device Save Stealth
Ordinary Poor Poor Poor Poor
Mighty Very Bad Very Bad Very Bad Bad
Shrewd Good Superb Fair Poor
Pious Very Bad Fair Very Good Bad
Nimble Superb Good Bad Fair
Fearless Very Bad Fair Bad Poor
Combat Bad Very Bad Very Bad Poor
Lazy Very Bad Very Bad Very Bad Bad
Sexy Superb Excellent Good Poor
Lucky Superb Superb Good Fair
Patient Very Bad Very Bad Good Fair
Craven Excellent Excellent Bad Good
Hasty Very Bad Very Bad Very Bad Bad
Table 3 - Personality Skill Bonus Table II
Searching Perception Melee Bows
Ordinary Fair Fair Poor Poor
Mighty Bad Bad Superb Poor
Shrewd Bad Excellent Very Bad Very Bad
Pious Very Good Bad Very Bad Very Bad
Nimble Excellent Excellent Poor Superb
Fearless Good Bad Excellent Poor
Combat Poor Good Excellent Excellent
Lazy Very Bad Bad Very Bad Very Bad
Sexy Excellent Good Superb Superb
Lucky Superb Superb Heroic Heroic
Patient Fair Bad Very Bad Very Bad
Craven Fair Fair Very Bad Superb
Hasty Very Bad Bad Very Bad Very Bad
Automatically generated for PosChengband 6.0.3.