The Personalities Your personality is the way you see and act in the world, and has a small but significant effect on your stats and skills. In general you should pick a personality that complements the strengths and weaknesses inherent in your race and class. Your choice of personality is the least important decision you make when creating your character (after gender). For details on the Primary Statistics, see [a]. For information about the various Skills, see [b]. The skill descriptions in this document are for comparison purposes only. For example, your fledgling munchkin will not be born with Legendary[20] melee skill. In general, skills are also influenced by level, race, class, stats and equipment. To compare the various personalities, you might want to take a look at [c] the personality tables below. Ordinary An ordinary person is average in every respect, gaining neither skills, talents nor stat adjustments. Stats Skills Strength +0 Disarming Poor Intelligence +0 Device Poor Wisdom +0 Save Poor Dexterity +0 Stealth Poor Constitution +0 Searching Fair Charisma +0 Perception Fair Life Rating 100% Melee Poor Experience 100% Bows Poor Mighty Mighty raises your physical stats and skills, but reduces stats and skills which influence magic. It makes your stats suitable for a warrior. Also it directly influences your hit-points and spell fail rate. Stats Skills Strength +2 Disarming Very Bad Intelligence -2 Device Very Bad Wisdom -2 Save Very Bad Dexterity +0 Stealth Bad Constitution +1 Searching Bad Charisma +1 Perception Bad Life Rating 102% Melee Superb Experience 100% Bows Poor Shrewd Shrewd reduces your physical stats, and raises your intelligence and magical skills. It makes your stats suitable for a mage. Also it directly influences your hit-points and spell fail rate. Stats Skills Strength -2 Disarming Good Intelligence +2 Device Superb Wisdom +0 Save Fair Dexterity +1 Stealth Poor Constitution -1 Searching Bad Charisma -1 Perception Excellent Life Rating 97% Melee Very Bad Experience 100% Bows Very Bad Pious Pious deepens your faith in your God. It makes your physical ability average, and your stats suitable for priest. Stats Skills Strength +0 Disarming Very Bad Intelligence -1 Device Fair Wisdom +2 Save Very Good Dexterity -1 Stealth Bad Constitution +0 Searching Very Good Charisma +0 Perception Bad Life Rating 100% Melee Very Bad Experience 100% Bows Very Bad Nimble Nimble renders you highly skilled comparatively well, but reduces your physical ability. Stats Skills Strength -1 Disarming Superb Intelligence +1 Device Good Wisdom -1 Save Bad Dexterity +2 Stealth Fair Constitution -1 Searching Excellent Charisma +0 Perception Excellent Life Rating 99% Melee Poor Experience 100% Bows Superb Fearless Fearless raises your melee skills and force of personality. Stats such as magic defense and constitution are reduced. Also it has a direct bad influence on your hit-points. Stats Skills Strength +1 Disarming Very Bad Intelligence +0 Device Fair Wisdom +0 Save Bad Dexterity -1 Stealth Poor Constitution -1 Searching Good Charisma +1 Perception Bad Life Rating 98% Melee Excellent Experience 100% Bows Poor Combat The Combat personality favors melee and shooting at the expense of other skills such as disarming, devices, and saving throws. Strength and agility are enhanced, but intelligence and wisdom are decreased. All Combat people have great respect for the legendary "Combat Echizen". (See "Death Crimson" / Ecole Software Corp.) Stats Skills Strength +1 Disarming Bad Intelligence -1 Device Very Bad Wisdom -1 Save Very Bad Dexterity +1 Stealth Poor Constitution +0 Searching Poor Charisma +0 Perception Good Life Rating 100% Melee Excellent Experience 100% Bows Excellent Lazy A Lazy person has no good stats and can do no action well. Also it has a direct bad influence on your spell fail rate. Stats Skills Strength -2 Disarming Very Bad Intelligence -2 Device Very Bad Wisdom -2 Save Very Bad Dexterity -2 Stealth Bad Constitution -2 Searching Very Bad Charisma -2 Perception Bad Life Rating 95% Melee Very Bad Experience 100% Bows Very Bad Sexy Sexy increases all of your stats and skills, but your haughty attitude will aggravate all monsters. Stats Skills Strength +1 Disarming Superb Intelligence +1 Device Excellent Wisdom +1 Save Good Dexterity +1 Stealth Poor Constitution +1 Searching Excellent Charisma +1 Perception Good Life Rating 100% Melee Superb Experience 100% Bows Superb Lucky A Lucky person has poor stats but, surprisingly, can do all things well. For some reason, good things seem to happen more often to lucky players. Stats Skills Strength -2 Disarming Superb Intelligence -2 Device Superb Wisdom -2 Save Good Dexterity -2 Stealth Fair Constitution -2 Searching Superb Charisma -2 Perception Superb Life Rating 100% Melee Heroic Experience 100% Bows Heroic Patient A Patient person does things carefully. Patient people have high constitution, and high resilience, but poor abilities in most other skills. Also it directly influences your life rating. Stats Skills Strength -1 Disarming Very Bad Intelligence -1 Device Very Bad Wisdom +1 Save Good Dexterity -2 Stealth Fair Constitution +2 Searching Fair Charisma +0 Perception Bad Life Rating 102% Melee Very Bad Experience 100% Bows Very Bad Craven A Craven person is a coward, preferring to avoid a fight at any cost. Craven adventurers shoot and use devices well, and their stealth is impressive. But their stats and other skills are somewhat wanting. Stats Skills Strength -1 Disarming Excellent Intelligence +1 Device Excellent Wisdom +1 Save Bad Dexterity -1 Stealth Good Constitution -1 Searching Fair Charisma -3 Perception Fair Life Rating 99% Melee Very Bad Experience 100% Bows Superb Hasty A Hasty person edeavors to do all things quickly. Speed, rather than skill and patience, are paramount, and the Hasty adventurer moves quickly through the dungeon, bungling much. Stats Skills Strength +0 Disarming Very Bad Intelligence -1 Device Very Bad Wisdom -2 Save Very Bad Dexterity +2 Stealth Bad Constitution -1 Searching Very Bad Charisma +0 Perception Bad Life Rating 100% Melee Very Bad Experience 100% Bows Very Bad Table 1 - Personality Statistic Bonus Table STR INT WIS DEX CON CHR Life Exp Ordinary +0 +0 +0 +0 +0 +0 100% 100% Mighty +2 -2 -2 +0 +1 +1 102% 100% Shrewd -2 +2 +0 +1 -1 -1 97% 100% Pious +0 -1 +2 -1 +0 +0 100% 100% Nimble -1 +1 -1 +2 -1 +0 99% 100% Fearless +1 +0 +0 -1 -1 +1 98% 100% Combat +1 -1 -1 +1 +0 +0 100% 100% Lazy -2 -2 -2 -2 -2 -2 95% 100% Sexy +1 +1 +1 +1 +1 +1 100% 100% Lucky -2 -2 -2 -2 -2 -2 100% 100% Patient -1 -1 +1 -2 +2 +0 102% 100% Craven -1 +1 +1 -1 -1 -3 99% 100% Hasty +0 -1 -2 +2 -1 +0 100% 100% Table 2 - Personality Skill Bonus Table I Disarming Device Save Stealth Ordinary Poor Poor Poor Poor Mighty Very Bad Very Bad Very Bad Bad Shrewd Good Superb Fair Poor Pious Very Bad Fair Very Good Bad Nimble Superb Good Bad Fair Fearless Very Bad Fair Bad Poor Combat Bad Very Bad Very Bad Poor Lazy Very Bad Very Bad Very Bad Bad Sexy Superb Excellent Good Poor Lucky Superb Superb Good Fair Patient Very Bad Very Bad Good Fair Craven Excellent Excellent Bad Good Hasty Very Bad Very Bad Very Bad Bad Table 3 - Personality Skill Bonus Table II Searching Perception Melee Bows Ordinary Fair Fair Poor Poor Mighty Bad Bad Superb Poor Shrewd Bad Excellent Very Bad Very Bad Pious Very Good Bad Very Bad Very Bad Nimble Excellent Excellent Poor Superb Fearless Good Bad Excellent Poor Combat Poor Good Excellent Excellent Lazy Very Bad Bad Very Bad Very Bad Sexy Excellent Good Superb Superb Lucky Superb Superb Heroic Heroic Patient Fair Bad Very Bad Very Bad Craven Fair Fair Very Bad Superb Hasty Very Bad Bad Very Bad Very Bad Automatically generated for PosChengband 6.0.3.