Weaponmasters
The weaponmaster is great with a single class of weapons. The character
gets combat bonuses and special powers depending on the type of
specialization. Alas, the weaponmaster is truly lousy when using any
weapon outside their chosen specialty so focus is key.
Axes
The mighty axe! Your blows will cleave with damage unsurpassed.
Specializing in axes gives great offensive prowess, especially when
your axe is wielded with two hands. However, this speciality offers
little in the way of utility. Kill quickly as your life depends on it!
Stats Skills
Strength +4 Disarming Fair
Intelligence -3 Device Bad
Wisdom -2 Save Fair
Dexterity -1 Stealth Fair
Constitution +2 Searching Poor
Charisma +1 Perception Bad
Life Rating 109% Melee Superb
Base HP 12 Bows Bad
Experience 135%
Bows
You will shoot to kill! The bowmaster gains techniques to enhance
shooting, including more rapid firing, the ability to volley shots over
the heads of intervening monsters, reduced ammo destruction, the
ability to kill with a single arrow and much more. As a shooter, your
missile prowess will be quite formidable, though your melee will be
somewhat lacking.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Good
Wisdom -1 Save Poor
Dexterity +3 Stealth Very Good
Constitution +0 Searching Fair
Charisma +1 Perception Poor
Life Rating 109% Melee Fair
Base HP 12 Bows Superb
Experience 135%
Clubs
You will seek to club your opponents senseless! This speciality gains
passive status effects against monsters, such as confusion, knock out
and stunning. Also, you will gain some limited utility techniques. At
high levels, your weapons will become more likely to score devastating,
crushing blows against your hapless enemies.
Stats Skills
Strength +3 Disarming Fair
Intelligence -2 Device Fair
Wisdom -2 Save Very Good
Dexterity -1 Stealth Fair
Constitution +2 Searching Poor
Charisma +1 Perception Bad
Life Rating 109% Melee Excellent
Base HP 12 Bows Excellent
Experience 135%
Crossbows
The crossbowmaster shoots deadly bolts for great damage. Their bolts
may explode powerfully damaging nearby monsters. Also, they may shoot
so hard as to knock their opponents backwards!
Stats Skills
Strength +2 Disarming Fair
Intelligence -2 Device Fair
Wisdom -2 Save Bad
Dexterity +2 Stealth Good
Constitution +2 Searching Fair
Charisma +1 Perception Bad
Life Rating 109% Melee Fair
Base HP 12 Bows Superb
Experience 135%
Daggers
A knife in the back! This speciality favors dual wielding and
rogue-like behavior. The daggermaster can even assume the posture of
The Flying Dagger which greatly enhances their low level dagger toss
capability. Indeed, their prowess with the dagger toss is legendary and
appears almost magical! At high levels, you will also gain formidable
melee prowess with the Frenzy Stance. Finally, daggermasters have very
strong short ranged teleport techniques that synergize well with their
toss abilities.
Stats Skills
Strength +1 Disarming Very Good
Intelligence +0 Device Good
Wisdom -1 Save Fair
Dexterity +4 Stealth Excellent
Constitution +0 Searching Good
Charisma +1 Perception Fair
Life Rating 109% Melee Very Good
Base HP 12 Bows Excellent
Experience 135%
Polearms
You don a grim face before setting out to reap your harvest of death.
You will swing your weapon wide often affecting multiple surrounding
opponents.
Stats Skills
Strength +3 Disarming Fair
Intelligence -2 Device Poor
Wisdom -2 Save Fair
Dexterity +1 Stealth Fair
Constitution +2 Searching Poor
Charisma +1 Perception Bad
Life Rating 109% Melee Superb
Base HP 12 Bows Bad
Experience 135%
Shields
Specializing in shields gives excellent powers of defense and
retaliation. In addition, you can even choose to melee with your shield
rather than a normal weapon, bashing your opponents senseless. This
form of combat is known as Shield Bashing and is unique to this
speciality.
Stats Skills
Strength +3 Disarming Fair
Intelligence -1 Device Fair
Wisdom +0 Save Excellent
Dexterity +1 Stealth Fair
Constitution +3 Searching Poor
Charisma +1 Perception Bad
Life Rating 109% Melee Excellent
Base HP 12 Bows Bad
Experience 135%
Slings
Watch out, Goliath! As a master of slings you will shoot pebbles with
uncanny speed. Your shots may even ricochet off other monsters to score
multiple hits. As with other archery specializations, your ammo will
break less often.
Stats Skills
Strength +0 Disarming Fair
Intelligence +0 Device Good
Wisdom +0 Save Poor
Dexterity +4 Stealth Very Good
Constitution +0 Searching Fair
Charisma +1 Perception Poor
Life Rating 109% Melee Fair
Base HP 12 Bows Superb
Experience 135%
Staves
Monkey King! You will battle opponents with a flurry of blows from your
mighty staff and will be prepared to counter the attacks of your
enemies. You can vault into battle and circle kick enemies for stunning
effects, attacking them with your boots! You may even eventually clone
yourself at great cost.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Fair
Wisdom -1 Save Fair
Dexterity +3 Stealth Fair
Constitution +2 Searching Poor
Charisma +1 Perception Bad
Life Rating 109% Melee Superb
Base HP 12 Bows Bad
Experience 135%
Swords
You will become a true swordmaster! Mastery of the blade will augment
your weapon with elemental, vorpal or vampiric powers.
Stats Skills
Strength +2 Disarming Good
Intelligence -2 Device Fair
Wisdom -2 Save Fair
Dexterity +2 Stealth Fair
Constitution +2 Searching Poor
Charisma +1 Perception Bad
Life Rating 109% Melee Superb
Base HP 12 Bows Bad
Experience 135%
Diggers
A master of digging. You prefer rocky enclosures and don't mind lugging
around a corpse or two, which you can bury in a pinch for a temporary
bonus. You can choose one of several postures which allow you to use
the digging bonus of your current weapon as an additional bonus, such
as increased strength, constitution, or even speed! So keep your eye
open for those +8 diggers!
Stats Skills
Strength +3 Disarming Fair
Intelligence -2 Device Fair
Wisdom -2 Save Fair
Dexterity +1 Stealth Good
Constitution +2 Searching Poor
Charisma +1 Perception Bad
Life Rating 109% Melee Superb
Base HP 12 Bows Bad
Experience 135%
Table 1 - Weaponmaster Statistic Bonus Table
STR INT WIS DEX CON CHR Life BHP Exp
Axes +4 -3 -2 -1 +2 +1 109% +12 135%
Bows +1 -1 -1 +3 +0 +1 109% +12 135%
Clubs +3 -2 -2 -1 +2 +1 109% +12 135%
Crossbows +2 -2 -2 +2 +2 +1 109% +12 135%
Daggers +1 +0 -1 +4 +0 +1 109% +12 135%
Polearms +3 -2 -2 +1 +2 +1 109% +12 135%
Shields +3 -1 +0 +1 +3 +1 109% +12 135%
Slings +0 +0 +0 +4 +0 +1 109% +12 135%
Staves +1 -1 -1 +3 +2 +1 109% +12 135%
Swords +2 -2 -2 +2 +2 +1 109% +12 135%
Diggers +3 -2 -2 +1 +2 +1 109% +12 135%
Table 2 - Weaponmaster Skill Bonus Table I
Disarming Device Save Stealth
Axes Fair Bad Fair Fair
Bows Fair Good Poor Very Good
Clubs Fair Fair Very Good Fair
Crossbows Fair Fair Bad Good
Daggers Very Good Good Fair Excellent
Polearms Fair Poor Fair Fair
Shields Fair Fair Excellent Fair
Slings Fair Good Poor Very Good
Staves Fair Fair Fair Fair
Swords Good Fair Fair Fair
Diggers Fair Fair Fair Good
Table 3 - Weaponmaster Skill Bonus Table II
Searching Perception Melee Bows
Axes Poor Bad Superb Bad
Bows Fair Poor Fair Superb
Clubs Poor Bad Excellent Excellent
Crossbows Fair Bad Fair Superb
Daggers Good Fair Very Good Excellent
Polearms Poor Bad Superb Bad
Shields Poor Bad Excellent Bad
Slings Fair Poor Fair Superb
Staves Poor Bad Superb Bad
Swords Poor Bad Superb Bad
Diggers Poor Bad Superb Bad
Automatically generated for PosChengband 6.0.3.