Dragons
Dragons are powerful winged serpents. They are the strongest fighters
with razor sharp claws and a bone crushing bite. Each dragon has a
unique type of breath that becomes more deadly as the dragon grows and
matures.
Due to their non-humanoid bodies, dragons are unable to wear armor,
gloves or boots. However, being creatures of magic, they are able to
wear 6 rings. They can also wear a helmet, a light source, a cloak and
an amulet. Because of these equipment restrictions, dragons may have a
difficult time covering all resistances despite the fact that each
dragon has one or more innate resistances (or even immunities).
Dragons begin life in a weak form, being very young. As their bodies
mature, their scales grow tough and their claws sharp. Their breath
grows more deadly and they frequently gain additional magical powers
and resistances. All dragons can fly, but younger dragons are not so
quick as their elders.
Dragons are magical creatures, and each dragon may choose to specialize
in a specific type of magic. This magic does not require books to learn
and also has a direct influence on the dragon's stats and skills.
For more information on Dragon Realms, see [a].
Red Dragon
Red Dragons are elemental dragons of fire and are the second strongest
fighters among dragons. Their fiery breaths are the stuff of legends
with damage unsurpassed. Even their bites are likely to burn their
opponents rendering their melee damage quite impressive. As the Red
Dragon matures, it becomes more and more resistant to fire, eventually
gaining total immunity.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Fair
Dexterity -2 Stealth Fair
Constitution +0 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Excellent
Base HP 40 Bows Bad
Experience 250% Infravision 50'
White Dragon
White Dragons are to cold what Red Dragons are to fire. Their melee is
truly awe-inspiring and their icy breath can be felt even in their
bite. Like Red Dragons, White Dragons have the most deadly breath
possible among dragonkind and they too become more and more resistant
to cold as they mature.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Fair
Dexterity -2 Stealth Fair
Constitution +0 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Excellent
Base HP 40 Bows Bad
Experience 250% Infravision 50'
Blue Dragon
Blue Dragons are elemental dragons of lightning. Their melee and
breaths are not so strong as their Red and White brethren, but
lightning is a bit more useful than fire or cold. Their bites
eventually shock their foes. Blue Dragons become more and more
resistant to lightning as they mature.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Fair
Dexterity -2 Stealth Fair
Constitution +0 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Excellent
Base HP 40 Bows Bad
Experience 250% Infravision 50'
Black Dragon
Black Dragons are to acid what Blue Dragons are to lightning. Like the
Blue Dragon, their breaths and melee fall short of their Red and White
brethren. As they mature, their bites corrode their enemies and the
Black Dragon also becomes more and more resistant to acid.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Fair
Dexterity -2 Stealth Fair
Constitution +0 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Excellent
Base HP 40 Bows Bad
Experience 250% Infravision 50'
Green Dragon
Green Dragons are elemental dragons of poison. They are not so strong
as Red or White dragons, but are still fearsome opponents. As they
mature, their bites poison their enemies. Also, Green Dragons become
more and more resistant to poison.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Fair
Dexterity -2 Stealth Fair
Constitution +0 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Excellent
Base HP 40 Bows Bad
Experience 250% Infravision 50'
Shadow Drake
Shadow Drakes are bit more stealthy than your average dragon. They are
creatures of nether and eventually evolve into Death Drakes. Their
melee is the weakest among dragonkind and their breaths also are
lacking, but they still make fearsome opponents. As they advance, these
dragons eventually gain the ability to pass through walls and also
become more and more resistant to nether.
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Good
Dexterity -2 Stealth Very Good
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 90% Melee Fair
Base HP 40 Bows Bad
Experience 300% Infravision 50'
Law Drake
Law Drakes are powerful dragons of order. They can breathe sound or
shards and eventually evolve into Great Wyrms of Law, though not so
quickly as you might hope. Their breaths are much weaker than those of
the elemental dragons but very few monsters resist sound or shards.
Their melee is among the weakest of all dragonkind but they still fight
rather well ... What dragon doesn't?
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Excellent
Wisdom -2 Save Very Good
Dexterity -2 Stealth Fair
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Good
Base HP 40 Bows Bad
Experience 280% Infravision 50'
Chaos Drake
Chaos Drakes are powerful dragons of chaos. They can breathe chaos or
disenchantment and eventually evolve into Great Wyrms of Chaos, though
not so quickly as you might hope. Their breaths are much weaker than
those of the elemental dragons but fewer monsters resist chaos or
disenchantment. Their melee is among the weakest of all dragonkind but
they still fight rather well ... What dragon doesn't?
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Excellent
Wisdom -2 Save Very Good
Dexterity -2 Stealth Fair
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Good
Base HP 40 Bows Bad
Experience 280% Infravision 50'
Balance Drake
Balance Drakes are a blend of Chaos and Law Drakes. They can breathe
sound, shards, chaos or disenchantment and eventually evolve into Great
Wyrms of Balance, though not so quickly as you might hope. Their
breaths are much weaker than those of the elemental dragons and they
are weaker than either of Chaos or Law Drakes, though not by much.
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Fair
Dexterity -2 Stealth Fair
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 95% Melee Fair
Base HP 40 Bows Bad
Experience 300% Infravision 50'
Ethereal Drake
Ethereal Drakes are dragons of light and darkness. They actually begin
life as Pseudo Dragons but quickly evolve into Ethereal Drakes and then
Ethereal Dragons. As they mature, they gain the ability to pass through
walls and become more and more resistant to light, darkness and
confusion. They are fairly weak fighters and have the weakest breaths
in all of dragonkind (except for Steel Dragons which cannot breathe at
all).
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Good
Dexterity -2 Stealth Very Good
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 95% Melee Fair
Base HP 40 Bows Bad
Experience 250% Infravision 50'
Crystal Drake
Crystal Drakes are dragons of a strange crystalline form. They breathe
shards and melee powerfully with razor sharp claws and teeth. At high
levels, they gain the power of reflection.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Fair
Wisdom -2 Save Excellent
Dexterity +0 Stealth Fair
Constitution +0 Searching Fair
Charisma +0 Perception Fair
Life Rating 100% Melee Superb
Base HP 40 Bows Bad
Experience 275% Infravision 50'
Bronze Dragon
Bronze Dragons are wyrms of confusion. While they are not quite as
strong as most other dragons, they eventually confuse monsters with
their bite attack. Also, they become more and more resistant to
confusion as they mature.
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Good
Dexterity -2 Stealth Good
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Good
Base HP 40 Bows Bad
Experience 250% Infravision 50'
Gold Dragon
Gold Dragons are wyrms of sound. While they are not quite as strong as
most other dragons, they are able to breathe sound on command, stunning
their foes. Also, they become more and more resistant to sound as they
mature.
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Good
Dexterity -2 Stealth Fair
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Excellent
Base HP 40 Bows Bad
Experience 250% Infravision 50'
Steel Dragon
Steel Dragons are magical dragons formed from rock. As they mature,
their form hardens from stone into steel. Needless to say, their armor
class is phenomenal, but their dexterity actually decreases with
maturity. Steel dragons begin life being susceptible to cold damage,
though they will eventually outgrow this vulnerability. They are not as
fast as other dragons and they have no powers whatsoever, not even the
ubiquitous dragon breath! But their fighting is impossibly strong,
putting all the other dragons to complete and utter shame. They also
have the most hitpoints of all dragons.
Stats Skills
Strength +5 Disarming Fair
Intelligence -6 Device Bad
Wisdom -6 Save Superb
Dexterity +0 Stealth Poor
Constitution +4 Searching Bad
Charisma +0 Perception Bad
Life Rating 125% Melee Superb
Base HP 40 Bows Bad
Experience 250% Infravision 50'
Table 1 - Dragon Statistic Bonus Table
STR INT WIS DEX CON CHR Life BHP Exp Shop
Red Dragon +1 -1 -2 -2 +0 -1 100% +40 250% 130%
White Dragon +1 -1 -2 -2 +0 -1 100% +40 250% 130%
Blue Dragon +1 -1 -2 -2 +0 -1 100% +40 250% 130%
Black Dragon +1 -1 -2 -2 +0 -1 100% +40 250% 130%
Green Dragon +1 -1 -2 -2 +0 -1 100% +40 250% 130%
Shadow Drake +0 -1 -2 -2 -1 -1 90% +40 300% 130%
Law Drake +0 -1 -2 -2 -1 -1 100% +40 280% 130%
Chaos Drake +0 -1 -2 -2 -1 -1 100% +40 280% 130%
Balance Drake +0 -1 -2 -2 -1 -1 95% +40 300% 130%
Ethereal Drake +0 -1 -2 -2 -1 -1 95% +40 250% 130%
Crystal Drake +1 -1 -2 +0 +0 +0 100% +40 275% 130%
Bronze Dragon +0 -1 -2 -2 -1 -1 100% +40 250% 130%
Gold Dragon +0 -1 -2 -2 -1 -1 100% +40 250% 130%
Steel Dragon +5 -6 -6 +0 +4 +0 125% +40 250% 130%
Table 2 - Dragon Skill Bonus Table I
Disarming Device Save Stealth
Red Dragon Fair Good Fair Fair
White Dragon Fair Good Fair Fair
Blue Dragon Fair Good Fair Fair
Black Dragon Fair Good Fair Fair
Green Dragon Fair Good Fair Fair
Shadow Drake Fair Good Good Very Good
Law Drake Fair Excellent Very Good Fair
Chaos Drake Fair Excellent Very Good Fair
Balance Drake Fair Good Fair Fair
Ethereal Drake Fair Good Good Very Good
Crystal Drake Fair Fair Excellent Fair
Bronze Dragon Fair Good Good Good
Gold Dragon Fair Good Good Fair
Steel Dragon Fair Bad Superb Poor
Table 3 - Dragon Skill Bonus Table II
Searching Perception Melee Bows Infra
Red Dragon Fair Fair Excellent Bad 50'
White Dragon Fair Fair Excellent Bad 50'
Blue Dragon Fair Fair Excellent Bad 50'
Black Dragon Fair Fair Excellent Bad 50'
Green Dragon Fair Fair Excellent Bad 50'
Shadow Drake Fair Fair Fair Bad 50'
Law Drake Fair Fair Good Bad 50'
Chaos Drake Fair Fair Good Bad 50'
Balance Drake Fair Fair Fair Bad 50'
Ethereal Drake Fair Fair Fair Bad 50'
Crystal Drake Fair Fair Superb Bad 50'
Bronze Dragon Fair Fair Good Bad 50'
Gold Dragon Fair Fair Excellent Bad 50'
Steel Dragon Bad Bad Superb Bad 50'
Automatically generated for PosChengband 6.0.3.